From the technological wizardry of the gestural interface in the film Minority Report, to the sensor-laden tricorders in Star Trek, to the eerie ‘always on’ video memory in an episode of Black Mirror—visions of the future are cultural currency. What role do designers, artists, and engineers have in shaping our perception of what may lie ahead? While the hot new consumer electronic of two years from now might be being engineered in a lab at Samsung, Google or Apple, how do the creative experiments of artists and designers impact future technologies and social rituals? Can or should those prototypes become the products – experiences of tomorrow, or are they merely efforts to interrogate the present?
Daito Manabe & Motoi Ishibashi
Artist and engineers at the Tokyo-based studio Rhizomatiks, specialists in body augmentation, robotics, and projection mapping; ACT Fellows (Media Art Lab)
An inventor that explores merging the digital and physical in everyday objects; technical Program Lead at Google Advanced Technologies and Projects (ATAP) and formerly with Disney and Sony
One half of the influential design duo Dunne & Raby and former head of Design Interactions programme at the Royal College of Art (RCA) London
Feature image: Montréal’s Biosphère – a “class 1, frequency 16 icosahedron” geodesic dome designed by Buckminster Fuller built on Saint Helen’s Island, it served as the United States’ pavilion at the 1967 World Fair, Expo 67 (photo: Wikimedia Commons.